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Work:
3D Apple Logo Animation
A short animation of a 3D apple logo, and implementing a 3D object into a 2D footage.
![New 2.jpg](https://static.wixstatic.com/media/78313c_58efcd7a5df745e792223b9bf4f3aaef~mv2.jpg/v1/fill/w_631,h_345,al_c,q_80,usm_0.66_1.00_0.01,enc_avif,quality_auto/New%202.jpg)
![Rim light](https://static.wixstatic.com/media/78313c_4d04df5e4bfd40dbb7f32dc8ed3734e2~mv2.jpg/v1/fill/w_980,h_551,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/78313c_4d04df5e4bfd40dbb7f32dc8ed3734e2~mv2.jpg)
Rim light
![No Rim Light](https://static.wixstatic.com/media/78313c_3eb63e17d0f045ad8c85dc2a52b1b362~mv2.jpg/v1/fill/w_980,h_551,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/78313c_3eb63e17d0f045ad8c85dc2a52b1b362~mv2.jpg)
No Rim Light
![Rim light](https://static.wixstatic.com/media/78313c_4d04df5e4bfd40dbb7f32dc8ed3734e2~mv2.jpg/v1/fill/w_980,h_551,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/78313c_4d04df5e4bfd40dbb7f32dc8ed3734e2~mv2.jpg)
Rim light
1/2
Lighting the Model
Before rendering out the whole animation, one must check if the lighting is perfect.
Here is an example of how lighting an object creates a nice looking rim light.
Animatics
VFX Breakdown
Final Video
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